/* * Copyright © 2020 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "nir.h" #include "nir_builder.h" #include "nir_conversion_builder.h" static bool try_simplify_convert_intrin(nir_intrinsic_instr *conv) { bool progress = false; nir_alu_type src_type = nir_intrinsic_src_type(conv); nir_alu_type dest_type = nir_intrinsic_dest_type(conv); nir_rounding_mode rounding = nir_intrinsic_rounding_mode(conv); nir_rounding_mode simple_rounding = nir_simplify_conversion_rounding(src_type, dest_type, rounding); if (rounding != simple_rounding) { nir_intrinsic_set_rounding_mode(conv, simple_rounding); progress = true; } if (nir_intrinsic_saturate(conv) && nir_alu_type_range_contains_type_range(dest_type, src_type)) { nir_intrinsic_set_saturate(conv, false); progress = true; } return progress; } static void lower_convert_alu_types_instr(nir_builder *b, nir_intrinsic_instr *conv) { assert(conv->intrinsic == nir_intrinsic_convert_alu_types); assert(conv->src[0].is_ssa && conv->dest.is_ssa); b->cursor = nir_instr_remove(&conv->instr); nir_ssa_def *val = nir_convert_with_rounding(b, conv->src[0].ssa, nir_intrinsic_src_type(conv), nir_intrinsic_dest_type(conv), nir_intrinsic_rounding_mode(conv), nir_intrinsic_saturate(conv)); nir_ssa_def_rewrite_uses(&conv->dest.ssa, val); } static bool opt_simplify_convert_alu_types_impl(nir_function_impl *impl) { bool progress = false; bool lowered_instr = false; nir_builder b; nir_builder_init(&b, impl); nir_foreach_block(block, impl) { nir_foreach_instr_safe(instr, block) { if (instr->type != nir_instr_type_intrinsic) continue; nir_intrinsic_instr *conv = nir_instr_as_intrinsic(instr); if (conv->intrinsic != nir_intrinsic_convert_alu_types) continue; if (try_simplify_convert_intrin(conv)) progress = true; if (nir_intrinsic_rounding_mode(conv) == nir_rounding_mode_undef && !nir_intrinsic_saturate(conv)) { lower_convert_alu_types_instr(&b, conv); lowered_instr = true; } } } if (lowered_instr) { nir_metadata_preserve(impl, nir_metadata_block_index | nir_metadata_dominance); } else { nir_metadata_preserve(impl, nir_metadata_all); } return progress; } bool nir_opt_simplify_convert_alu_types(nir_shader *shader) { bool progress = false; nir_foreach_function(func, shader) { if (func->impl && opt_simplify_convert_alu_types_impl(func->impl)) progress = true; } return progress; } static bool lower_convert_alu_types_impl(nir_function_impl *impl, bool (*should_lower)(nir_intrinsic_instr *)) { bool progress = false; nir_builder b; nir_builder_init(&b, impl); nir_foreach_block(block, impl) { nir_foreach_instr_safe(instr, block) { if (instr->type != nir_instr_type_intrinsic) continue; nir_intrinsic_instr *conv = nir_instr_as_intrinsic(instr); if (conv->intrinsic != nir_intrinsic_convert_alu_types) continue; if (should_lower != NULL && !should_lower(conv)) continue; lower_convert_alu_types_instr(&b, conv); progress = true; } } if (progress) { nir_metadata_preserve(impl, nir_metadata_block_index | nir_metadata_dominance); } else { nir_metadata_preserve(impl, nir_metadata_all); } return progress; } bool nir_lower_convert_alu_types(nir_shader *shader, bool (*should_lower)(nir_intrinsic_instr *)) { bool progress = false; nir_foreach_function(func, shader) { if (func->impl && lower_convert_alu_types_impl(func->impl, should_lower)) progress = true; } return progress; } static bool is_constant(nir_intrinsic_instr *conv) { assert(conv->intrinsic == nir_intrinsic_convert_alu_types); return nir_src_is_const(conv->src[0]); } bool nir_lower_constant_convert_alu_types(nir_shader *shader) { return nir_lower_convert_alu_types(shader, is_constant); } static bool is_alu_conversion(const nir_instr *instr, UNUSED const void *_data) { return instr->type == nir_instr_type_alu && nir_op_infos[nir_instr_as_alu(instr)->op].is_conversion; } static nir_ssa_def * lower_alu_conversion(nir_builder *b, nir_instr *instr, UNUSED void *_data) { nir_alu_instr *alu = nir_instr_as_alu(instr); nir_ssa_def *src = nir_ssa_for_alu_src(b, alu, 0); nir_alu_type src_type = nir_op_infos[alu->op].input_types[0] | src->bit_size; nir_alu_type dst_type = nir_op_infos[alu->op].output_type; return nir_convert_alu_types(b, alu->dest.dest.ssa.bit_size, src, .src_type = src_type, .dest_type = dst_type, .rounding_mode = nir_rounding_mode_undef, .saturate = false); } bool nir_lower_alu_conversion_to_intrinsic(nir_shader *shader) { return nir_shader_lower_instructions(shader, is_alu_conversion, lower_alu_conversion, NULL); }