/* * Copyright © 2020 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "c99_alloca.h" #include "main/glthread_marshal.h" #include "main/dispatch.h" uint32_t _mesa_unmarshal_CallList(struct gl_context *ctx, const struct marshal_cmd_CallList *cmd, const uint64_t *last) { const GLuint list = cmd->list; uint64_t *ptr = (uint64_t *) cmd; ptr += cmd->cmd_base.cmd_size; if (ptr < last) { const struct marshal_cmd_base *next = (const struct marshal_cmd_base *)ptr; /* If the 'next' is also a DISPATCH_CMD_CallList, we transform 'cmd' and 'next' in a CALL_CallLists. * If the following commands are also CallList they're including in the CallLists we're building. */ if (next->cmd_id == DISPATCH_CMD_CallList) { const int max_list_count = 2048; struct marshal_cmd_CallList *next_callist = (struct marshal_cmd_CallList *) next; uint32_t *lists = alloca(max_list_count * sizeof(uint32_t)); lists[0] = cmd->list; lists[1] = next_callist->list; int count = 2; ptr += next->cmd_size; while (ptr < last && count < max_list_count) { next = (const struct marshal_cmd_base *)ptr; if (next->cmd_id == DISPATCH_CMD_CallList) { next_callist = (struct marshal_cmd_CallList *) next; lists[count++] = next_callist->list; ptr += next->cmd_size; } else { break; } } CALL_CallLists(ctx->CurrentServerDispatch, (count, GL_UNSIGNED_INT, lists)); return (uint32_t) (ptr - (uint64_t*)cmd); } } CALL_CallList(ctx->CurrentServerDispatch, (list)); return cmd->cmd_base.cmd_size; } void GLAPIENTRY _mesa_marshal_CallList(GLuint list) { GET_CURRENT_CONTEXT(ctx); int cmd_size = sizeof(struct marshal_cmd_CallList); struct marshal_cmd_CallList *cmd; cmd = _mesa_glthread_allocate_command(ctx, DISPATCH_CMD_CallList, cmd_size); cmd->list = list; _mesa_glthread_CallList(ctx, list); }