/* * Copyright © 2016 Red Hat * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /* Lowers the additional tex_src_plane src, generated by nir_lower_tex * for planar YUV textures, into separate samplers, matching the logic * that mesa/st uses to insert additional sampler view/state (since both * sides need to agree). * * This should run after nir_lower_samplers. */ #include "util/u_string.h" #include "compiler/nir/nir.h" #include "compiler/nir/nir_builder.h" #include "st_nir.h" typedef struct { struct nir_shader *shader; unsigned lower_2plane; unsigned lower_3plane; /* Maps a primary sampler (used for Y) to the U or UV sampler. In * case of 3-plane YUV format, the V plane is next sampler after U. */ unsigned char sampler_map[PIPE_MAX_SAMPLERS][2]; } lower_tex_src_state; static nir_variable * find_sampler(lower_tex_src_state *state, unsigned samp) { /* NOTE: arrays of samplerExternalOES do not appear to be allowed: */ nir_foreach_uniform_variable(var, state->shader) if (var->data.binding == samp) return var; return NULL; } static void add_sampler(lower_tex_src_state *state, unsigned orig_binding, unsigned new_binding, const char *ext) { const struct glsl_type *samplerExternalOES = glsl_sampler_type(GLSL_SAMPLER_DIM_EXTERNAL, false, false, GLSL_TYPE_FLOAT); nir_variable *new_sampler, *orig_sampler = find_sampler(state, orig_binding); char *name; UNUSED int r = asprintf(&name, "%s:%s", orig_sampler->name, ext); new_sampler = nir_variable_create(state->shader, nir_var_uniform, samplerExternalOES, name); free(name); new_sampler->data.binding = new_binding; } static void assign_extra_samplers(lower_tex_src_state *state, unsigned free_slots) { unsigned mask = state->lower_2plane | state->lower_3plane; while (mask) { unsigned extra, y_samp = u_bit_scan(&mask); if (state->lower_3plane & (1 << y_samp)) { /* two additional planes (U and V): */ extra = u_bit_scan(&free_slots); state->sampler_map[y_samp][0] = extra; add_sampler(state, y_samp, extra, "u"); extra = u_bit_scan(&free_slots); state->sampler_map[y_samp][1] = extra; add_sampler(state, y_samp, extra, "v"); } else { /* single additional UV plane: */ extra = u_bit_scan(&free_slots); state->sampler_map[y_samp][0] = extra; add_sampler(state, y_samp, extra, "uv"); } } } static void lower_tex_src_plane_block(nir_builder *b, lower_tex_src_state *state, nir_block *block) { nir_foreach_instr(instr, block) { if (instr->type != nir_instr_type_tex) continue; nir_tex_instr *tex = nir_instr_as_tex(instr); int plane_index = nir_tex_instr_src_index(tex, nir_tex_src_plane); if (plane_index < 0) continue; nir_const_value *plane = nir_src_as_const_value(tex->src[plane_index].src); assume(plane); if (plane[0].i32 > 0) { unsigned y_samp = tex->texture_index; int tex_index = nir_tex_instr_src_index(tex, nir_tex_src_texture_deref); if (tex_index >= 0) { nir_deref_instr *deref = nir_src_as_deref(tex->src[tex_index].src); y_samp = nir_deref_instr_get_variable(deref)->data.binding; } assume(((state->lower_3plane & (1 << y_samp)) && plane[0].i32 < 3) || (plane[0].i32 < 2)); unsigned u_v_samp = state->sampler_map[y_samp][plane[0].i32 - 1]; BITSET_SET(state->shader->info.textures_used, u_v_samp); /* For drivers using PIPE_CAP_NIR_SAMPLERS_AS_DEREF, we need * to reference the correct sampler nir variable. */ int samp_index = nir_tex_instr_src_index(tex, nir_tex_src_sampler_deref); if (tex_index >= 0 && samp_index >= 0) { b->cursor = nir_before_instr(&tex->instr); nir_variable* samp = find_sampler(state, u_v_samp); assert(samp); nir_deref_instr *tex_deref_instr = nir_build_deref_var(b, samp); nir_ssa_def *tex_deref = &tex_deref_instr->dest.ssa; nir_instr_rewrite_src(&tex->instr, &tex->src[tex_index].src, nir_src_for_ssa(tex_deref)); nir_instr_rewrite_src(&tex->instr, &tex->src[samp_index].src, nir_src_for_ssa(tex_deref)); } else { /* For others we need to update texture_index */ assume(tex->texture_index == tex->sampler_index); tex->texture_index = tex->sampler_index = u_v_samp; } } nir_tex_instr_remove_src(tex, plane_index); } } static void lower_tex_src_plane_impl(lower_tex_src_state *state, nir_function_impl *impl) { nir_builder b; nir_builder_init(&b, impl); nir_foreach_block(block, impl) { lower_tex_src_plane_block(&b, state, block); } nir_metadata_preserve(impl, nir_metadata_block_index | nir_metadata_dominance); } void st_nir_lower_tex_src_plane(struct nir_shader *shader, unsigned free_slots, unsigned lower_2plane, unsigned lower_3plane) { lower_tex_src_state state = {0}; state.shader = shader; state.lower_2plane = lower_2plane; state.lower_3plane = lower_3plane; assign_extra_samplers(&state, free_slots); nir_foreach_function(function, shader) { if (function->impl) lower_tex_src_plane_impl(&state, function->impl); } }