/* * Copyright (C) 2021 Collabora, Ltd. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "pan_ir.h" #include "compiler/nir/nir_builder.h" /* Sample positions are supplied in a packed 8:8 fixed-point vec2 format in GPU * memory indexed by the sample. We lower in NIR to take advantage of possible * ALU optimizations at the end. This is convenient for Bifrost, since the * sample positions are passed in this format and it saves the driver from any * system value handling. For Midgard, it's a bit suboptimal (fp16 positions * could be supplied directly), but this lets us unify the implementation, and * it's a pretty trivial difference */ static bool pan_lower_sample_pos_impl(struct nir_builder *b, nir_instr *instr, UNUSED void *data) { if (instr->type != nir_instr_type_intrinsic) return false; nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); if (intr->intrinsic != nir_intrinsic_load_sample_pos) return false; b->cursor = nir_before_instr(instr); /* Elements are 4 bytes */ nir_ssa_def *addr = nir_iadd(b, nir_load_sample_positions_pan(b), nir_u2u64(b, nir_imul_imm(b, nir_load_sample_id(b), 4))); /* Decode 8:8 fixed-point */ nir_ssa_def *raw = nir_load_global(b, addr, 2, 2, 16); nir_ssa_def *decoded = nir_fmul_imm(b, nir_i2f16(b, raw), 1.0 / 256.0); /* Make NIR validator happy */ if (decoded->bit_size != nir_dest_bit_size(intr->dest)) decoded = nir_f2fN(b, decoded, nir_dest_bit_size(intr->dest)); nir_ssa_def_rewrite_uses(&intr->dest.ssa, decoded); return true; } bool pan_lower_sample_pos(nir_shader *shader) { if (shader->info.stage != MESA_SHADER_FRAGMENT) return false; return nir_shader_instructions_pass(shader, pan_lower_sample_pos_impl, nir_metadata_block_index | nir_metadata_dominance, NULL); }