/* * Copyright © 2021 Collabora Ltd. * * Derived from tu_shader.c which is: * Copyright © 2019 Google LLC * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include "panvk_private.h" #include "nir_builder.h" #include "nir_lower_blend.h" #include "spirv/nir_spirv.h" #include "util/mesa-sha1.h" #include "panfrost-quirks.h" #include "pan_shader.h" #include "vk_util.h" void panvk_shader_destroy(struct panvk_device *dev, struct panvk_shader *shader, const VkAllocationCallbacks *alloc) { util_dynarray_fini(&shader->binary); vk_free2(&dev->vk.alloc, alloc, shader); } VkResult panvk_CreateShaderModule(VkDevice _device, const VkShaderModuleCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkShaderModule *pShaderModule) { VK_FROM_HANDLE(panvk_device, device, _device); struct panvk_shader_module *module; assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO); assert(pCreateInfo->flags == 0); assert(pCreateInfo->codeSize % 4 == 0); module = vk_object_zalloc(&device->vk, pAllocator, sizeof(*module) + pCreateInfo->codeSize, VK_OBJECT_TYPE_SHADER_MODULE); if (module == NULL) return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY); module->code_size = pCreateInfo->codeSize; memcpy(module->code, pCreateInfo->pCode, pCreateInfo->codeSize); _mesa_sha1_compute(module->code, module->code_size, module->sha1); *pShaderModule = panvk_shader_module_to_handle(module); return VK_SUCCESS; } void panvk_DestroyShaderModule(VkDevice _device, VkShaderModule _module, const VkAllocationCallbacks *pAllocator) { VK_FROM_HANDLE(panvk_device, device, _device); VK_FROM_HANDLE(panvk_shader_module, module, _module); if (!module) return; vk_object_free(&device->vk, pAllocator, module); }